Object-Space Painterly Rendering for WebGL
نویسندگان
چکیده
We produce painterly images of 3D models by covering them in a particle system of brush strokes. Strokes move along with the original object, producing smooth animations. Strokes are rendered in multiple layers; higher layers show detail and appear in areas of high specular value. Strokes orient and curve themselves along edges and towards centers of light. We have avoided the use of the painter’s algorithm or 2D post-processing.
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